Please remember that if all else fails, you can connect your BetaFlight flight controller and reciever to the computer and use it as the joystick input as seen here ( ). Then create a github issue stating the controller or dongle you are trying to use, and the controller mapping text you got from AntiMicro. If under settings>controller you don't see stick movement from the radio you've connected, please follow this tutorial ( ). In order for you radio to work in the internal player, place a copy of gamecontrollerdb.txt in YOUR_UPBGE_FOLDER/2.79/datafiles/gamecontroller. ![]() run git clone, or download from GitHub webpage.If you would like to contribute, please follow these steps. This project uses UPBGE as its game engine. Should function well on adequately powerful laptops.Should be usable with or without internet connection. ![]() The "sim quads" could be flown "against" real quads, and yield a fair competition.The sim does not provide significant advantages to those with high end gaming rigs.Visual disturbances similar to those found at an FPV racing event.Editable maps with commonly used track elements.Lap times should be similar for most pilots/setups/tracks.Option for typical FPV aspect ratio, and resolutions.This means lowest (realistic) possible input latency. ![]() Instead the focus is on simulating what pilots see through the goggles, static and all! Here are some of the founding principles of this sim for contributors' consideration. As such, the goal is not to make the most HD/GoPro-esque visuals. The goal is to make it look and feel as similar to a standard racing drone as possible. To apply new wallpaper to your computer or phone, you have to change the existing wallpaper to the new one you downloaded. This simulator is a true FPV Drone Racing simulator. You can find our picks for all kinds of free wallpapers in categories like free beach wallpapers, autumn wallpapers, holiday wallpapers, ocean wallpapers, summer wallpapers, and much more. This is the repository for the Flow State FPV drone racing simulator Simulator Philosophy
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